Please provide more of a novel with Game Element, Level System, VMMORPG, or something similar. If it was VMMORPG please don't pick up MC with TOO OP Game Character such as damage that breaks the balance for example Shuras Wrath and Online Game: Evil Dragon Against The Heaven. I'm sure qidian has lots of such novel in qidian main web. So please consider adding it. I'm bored with clice'.

    Lebensohl Great Thief, History no 1 Founder, Devil Cage, Legendary Guardian and all those at webnovel I've read it all, it's just not enough. Peerless White Emperor and God of Soul System are on my top list even they're not in webnovel.

      Arunavazael If you haven't checked them out yet, I'd recommend looking at some of the russian ones that are got translated (Way of the Shaman, Project Daily Grind).

      But yeah I agree. Its amazing how even something generic like "Legendary Guardian" is very popular. There seems to be a huge demand for this kind of genre.

        I agree with everything but VRMMORPG, we already have several of them and they are so boring to read since everybody reading knows 'oh its only a game, none of it matters' thus hurting the immersion into it, and the fun ones with OP MCs are just ruining immersion because they make you think of how broken and unfair that game would be irl.

          I know this isn't out yet but I recommend Thriller Paradise. I'm waiting for it myself :P

            i am just hoping they increase the strongest system chapter release

              Leylin_Farlier for me as long as the game event is interesting, MC battle ability ( Game skill are just support for MC or other characters ) and not ridiculous OP character that throws the game balance out of the window I still
              can accept it. For example, Rebirth of the Thief in WW the MC utilize his skill to the max adding with his battle style and his scheming mind it's good. Albeit it's sound OP too but it's still within the bottom line. Peerless White Emperor also interesting, the character not OP because of skills but because of their battle prowess.

                Arunavazael Another reason I don't like VRMMORPG genre, the health system. An MC with AMAZING GOD LEVEL skill that has the same reaction time and abilities to maneuver his body manages to cut the enemies throat, but this doesn't kill them. This is the biggest thing I hate about these novels, hp is retarded in a novel format, if you cut the guys neck or stab the bitch in the heart, they die, end of story.

                  Leylin_Farlier if that the thing you want then there should be no more RPG game in the first place. If there is no HP system then when they faced with field boss and global event boss they would die before they could poke some damage. Moreover, the magic user will and ranged type used will dominate the game cause they could poke u to death from afar or by sending magic to turn you into meat paste or ash and arrow to poke your shiny forehead. Almost al VRMMORPG is Sword and Magic based so stats and HP system should be implemented. If it was FPS for example that it will be a different story, one bullet poking your shiny forehead means the end of the story. VRMMORPG it's not Xianxia or similar which could topple the mountain and kill you with just glare.

                    Arunavazael Don't get me wrong, I am fine with HP for a boss or some shit, but when the beginning rabbit takes two slashes with a heavy sword that is just stupid.

                      12 days later

                      Leylin_Farlier its not only because of the games theh are playing.. but their modern life... Its the same as you like martial arts not because of their fighting but because of their lucky chances and adventures

                        I like like game element novels, but I don't like HP. Like the system of God and Devil World, just the system I like which doesn't have HP.

                        Not saying I dislike HP because its unrealistic. That's just stupid since all of this is fantasy, fiction, and just a part of the setting, so I won't get upset over that. I just prefer the element of death and defeat.

                        What normally happens to HP as you level up it just becomes a large number impossible to calculate. At least with stats like Strength or Agility you can get a idea of what they can or can not do, but a character with 89,642 HP... can you even reasonably guess what attacks they can take or not?

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