- Edited
To add another few to the list, these are things that bother me in stories:
- Puppy Kicking Villains
This is a term a friend of mine came up with for a villain that doesn’t follow logic. They aren’t interesting and just do evil things because they are supposed to be evil. Sort of like the villain that’s wants to blow up the world and you think, “Wait, wouldn’t he die too?”
These villains are so Generic and boring. They are unrelatable and simply plot devices. The best villains have a real goal and beliefs similar to a hero. Something like, “If we conquer the entire world then there will be no more wars!” The beat villains are ones that when you learn WHY they do that they do you understand and can relate. Usually they are just going about accomplishing their goal in the wrong way.
- Weak characters
Those characters that don’t follow a consistent code or behavioral pattern. They just kind of do whatever is needed to advance the plot. Perhaps they always have the right skill/tool for the job for no reason. Sometimes they randomly know information that is critical for no reason. Other times they are doing things inconsistent with their character traits for no reason… etc… etc…
- This is Fantasy, so Logic doesn’t apply!
Stories that make no sense and are full of plot holes. Sometimes they make rules for something (like magic) but break them whenever they want. “You can’t cast a spell without an incantation… unless you are the main character!”
These are hard because the lack of internal logic makes it hard to actually imagine the world they live in. I want to be able to believe this world is real, so stop making up rules and not following them!
- Accidental Fourth Wall Breaks
I’m not talking about good/intentional fourth wall breaks. This is strictly when an author breaks the fourth wall without meaning to or when it doesn’t make sense. An example is when a narrator says something like, “Don't you think?” Or “Wouldn’t it be cool?”
Who are you talking to Mr. Author? The characters can’t hear the narrator, so you have to be talking directly to me. This calls attention to the fact that this is just a story and breaks immersion. STOP RUINING MY FANTASY WORLD BY TALKING TO ME AS A BODY-LESS NARRATOR.
Other examples are below:
“You can see…”
“You know…”
Anything with “you” in it unless the story is specifically written in second person
“It’s hard to believe, but…”
“You will never guess…”
Etc.